Skyrim Project Optimization - Full Version.esm.
# This file was automatically generated by Mod Organizer.Downloading Wizard's Tower last eliminates this bug. If the DLC is already installed, you can delete the DLC and then re-download the DLC in the desired order. The mod load order can be changed on the Xbox 360 by downloading the DLC in the desired order.This bug is fixed by version 1.0.5 of the Unofficial Oblivion DLC Patches.
The mod load order can only be changed on the PC (see Mod Reconciliation: Load Ordering). If Frostcrag Spire is loaded after Battlehorn Castle then the front door is permanently locked, but the items in the store are still owned by Calindil, and Aurelinwae will follow you around the store.
When both Battlehorn Castle and Frostcrag Spire are installed, this bug is influenced by the relative order in which the two mods are loaded.Therefore you can brazenly walk in and steal everything in sight at midday with virtually no risk of being caught. Although the basement and upstairs living quarters continue to be private areas, neither Aurelinwae nor Calindil will follow you if you enter one of these areas.Calindil will no longer sell you any of the items displayed in the store, but he will sell the items from his merchant chest (which include scrolls and soul gems). Calindil and Aurelinwae will barter with you, although still only between 8 am and 8 pm.Even the Feather Shoes and Fortify Fatigue Pants become public property. All of the items on display in the store can be freely taken, without being considered stealing.The work around is described in the discussion page. There is a work around that will let you get through entrance to the store without having to unlock it.This should solve the problem of the main door being locked during the day. If you don't want to keep on unlocking the door every time, then get inside and unlock the door to the private quarters. At 8 pm every night Calindil will relock the door he will try to kick you out of the store if you are there at closing time (although after he has locked the door he doesn't care if you reenter). You can unlock the door (using spells or lockpicking), at which point entering the store is not considered to be trespassing (although the act of unlocking the door will still place a bounty on you, unless you use a spell).
The entrance to the store is permanently locked.The installation of the Fighter's Strongholdofficial download changes the Mystic Emporium into a public area (with no owner), whereas normally the store and all of its contents are owned by Calindil, or if Wizard's Tower has been installed, a faction with Calindil and Aurelinwae as members.This bug is fixed by version 1.2.0 of the Unofficial Oblivion Patch.This store cannot be invested in, through either Calindil or Aurelinwae, even when you reach 75 Mercantile skill.'Calindil runs a nice place at the Mystic Emporium.' 'If you need something enchanted, Calindil has the goods.' 'Do you ever buy soul gems from Calindil?' Bugs Occasionally, Imperial City citizens can be heard saying:.All sacks in the basement are safe containers.